@startuml
sprite $grunt [48x48/16] {
000000000000000000000000000000000000000000000000
0000000000000000000000008C0000000000000000000000
000000000036640000002B0AFD0030000045630000000000
000000005EFFFFE70000DF4FFF3CD0007EFFFFD400000000
00000006FFFFFFFFC106FFDFFFFF901CFFFFFFFF50000000
000000005CFFFFFFFD1AFFFFFFFF61DFFFFFFFC510000000
00000000007F38FFFFDFFFFFFFFFDDFFFF73F70000000000
00000000000F509FFFFFFFFFFFFFFFFFFB05F00000000000
00000000001F807FFFFFFFFFFFFFFFFFF708F10000000000
0000000019EFEAFFFFFFFFFFFFFFFFFFFFAFFE9100000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
00000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000
000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000
000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000
000000002FFFFFEFFFFFFFFFFFFFFFFFFEFFFFF200000000
00000000BFFFFF94EFFFFFFFFFFFFFFD49FFFFFB00000000
0000000BFFFFFFA01CFFFFFFFFFFFFC00AFFFFFFA0000000
0000002FFFFFFFE100BFFFFFFFFFFB001EFFFFFFF2000000
0000003FFFFFFFFE98CFFFFFFFFFFC89EFFFFFFFF3000000
0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
00000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC10000000
0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000000
00000000001CFFFFFFFFFFFFFFFFFFFFFFFFC10000000000
000000000001FFFFFFFFFFFFFFFFFFFFFFFF100000000000
000000000000CFFFFFFFFFFFFFFFFFFFFFFC000000000000
000000000000BFFFFFFFFFFFFFFFFFFFFFFC000000000000
000000000100CFFFFFFFFFFFFFFFFFFFFFFD002000000000
000000002E00CFFFFFFFFFFFFFFFFFFFFFFD00E200000000
00000000AF70DFFFFFFFFFFFFFFFFFFFFFFE07FA00000000
00000000FBF2FFFFFFFFFFFFFFFFFFFFFFFE3FCF00000000
00000003F2DDFFFFFFFFFFFFFFFFFFFFFFFFFD2F30000000
00000004F01DFFFFFFFFFFFFFFFFFFFFFFFFC10F40000000
00000003F2005BFFFFFFFFFFFFFFFFFFFFB6001F20000000
00000000F5000005FFFFFFFFFFFFFFFF5000005F00000000
00000000AD00000BFFFFFFFFFFFFFFFFB00000D900000000
000000002EA0002FFEBBBCFFFFCBBBEFF2000AF200000000
0000000004ED612FF80001FFFF10008FF216DF3000000000
00000000001AFFEFFD1009FFFF9001DFFFFFA10000000000
0000000000009FFFFFD69FFFFFF96DFFFFF9000000000000
0000000000000DFFFFFFFFFFFFFFFFFFFFD0000000000000
00000000000001DFFFFFFFFFFFFFFFFFFD10000000000000
0000000000000008FFFFFFFFFFFFFFFF8000000000000000
000000000000000004AFFFFFFFFFFA400000000000000000
000000000000000000029EFFFFE920000000000000000000
000000000000000000000012210000000000000000000000
}


!define DEV2_GRUNT(_alias) ENTITY(rectangle,black,grunt,_alias,DEV2 GRUNT)
!define DEV2_GRUNT(_alias, _label) ENTITY(rectangle,black,grunt,_label, _alias,DEV2 GRUNT)
!define DEV2_GRUNT(_alias, _label, _shape) ENTITY(_shape,black,grunt,_label, _alias,DEV2 GRUNT)
!define DEV2_GRUNT(_alias, _label, _shape, _color) ENTITY(_shape,_color,grunt,_label, _alias,DEV2 GRUNT)
skinparam folderBackgroundColor<<DEV2 GRUNT>> White
@enduml